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WEBGL_depth_texture

The WEBGL_depth_texture extension is part of the WebGL API and defines 2D depth and depth-stencil textures.
API Reference WebGL WebGL extension

WEBGL_draw_buffers

The WEBGL_draw_buffers extension is part of the WebGL API and enables a fragment shader to write to several textures, which is useful for deferred shading, for example.
API Reference WebGL WebGL extension

WEBGL_lose_context

The WEBGL_lose_context extension is part of the WebGL API and exposes functions to simulate losing and restoring a WebGLRenderingContext.
API Reference WebGL WebGL extension

WebGLTimerQueryEXT

The WebGLTimerQueryEXT interface is part of the WebGL EXT_disjoint_timer_query extension and exposes a timer query object.
API Reference WebGL WebGL extension

WebGLVertexArrayObjectOES

The WebGLVertexArrayObjectOES interface is part of the WebGL OES_vertex_array_object extension, represents vertex array objects (VAOs) pointing to vertex array data and provides names for different sets of vertex data.
API Reference WebGL WebGL extension

EXT_color_buffer_float

The EXT_color_buffer_float extension is part of WebGL and adds the ability to render a variety of floating point formats.
API Reference WebGL WebGL extension WebGL2

EXT_disjoint_timer_query.beginQueryEXT()

The EXT_disjoint_timer_query.beginQueryEXT() method of the WebGL API starts a timer query.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.createQueryEXT()

The EXT_disjoint_timer_query.createQueryEXT() method of the WebGL API creates and initializes WebGLTimerQueryEXT objects, which track the time needed to fully complete a set of GL commands.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.deleteQueryEXT()

The EXT_disjoint_timer_query.deleteQueryEXT() method of the WebGL API deletes a given WebGLTimerQueryEXT object.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.endQueryEXT()

The EXT_disjoint_timer_query.endQueryEXT() method of the WebGL API ends a timer query.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.getQueryEXT()

The EXT_disjoint_timer_query.getQueryEXT() method of the WebGL API returns information about a query target.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.getQueryObjectEXT()

The EXT_disjoint_timer_query.getQueryObjectEXT() method of the WebGL API returns the state of a query object.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.isQueryEXT()

The EXT_disjoint_timer_query.isQueryEXT() method of the WebGL API returns true if the passed object is a WebGLTimerQueryEXT object.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.queryCounterEXT()

The EXT_disjoint_timer_query.queryCounterEXT() method of the WebGL API records the current time into the corresponding query object.
API Method Reference WebGL WebGL extension

EXT_frag_depth

The EXT_frag_depth extension is part of the WebGL API and enables to set a depth value of a fragment from within the fragment shader.
API Fragment Shader Reference WebGL WebGL extension

OES_vertex_array_object.bindVertexArrayOES()

The OES_vertex_array_object.bindVertexArrayOES() method of the WebGL API binds a passed WebGLVertexArrayObjectOES object to the buffer.
API Method Reference VAO WebGL WebGL extension

OES_vertex_array_object.createVertexArrayOES()

The OES_vertex_array_object.createVertexArrayOES() method of the WebGL API creates and initializes a WebGLVertexArrayObjectOES object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.
API Method Reference VAO WebGL WebGL extension

OES_vertex_array_object.deleteVertexArrayOES()

The OES_vertex_array_object.deleteVertexArrayOES() method of the WebGL API deletes a given WebGLVertexArrayObjectOES object.
API Method Reference VAO WebGL WebGL extension

OES_vertex_array_object.isVertexArrayOES()

The OES_vertex_array_object.isVertexArrayOES() method of the WebGL API returns true if the passed object is a WebGLVertexArrayObjectOES object.
API Method Reference VAO WebGL WebGL extension

WEBGL_debug_shaders.getTranslatedShaderSource()

The WEBGL_debug_shaders.getTranslatedShaderSource() method is part of the WebGL API and allows you to debug a translated shader.
API Method Reference WebGL WebGL extension