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Document.readyState

The Document.readyState property of a document describes the loading state of the document.
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Element.clientLeft

The width of the left border of an element in pixels. It includes the width of the vertical scrollbar if the text direction of the element is right–to–left and if there is an overflow causing a left vertical scrollbar to be rendered. clientLeft does not include the left margin or the left padding. clientLeft is read-only.
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Element.clientTop

The width of the top border of an element in pixels. It does not include the top margin or padding. clientTop is read-only.
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Element.getClientRects()

The Element.getClientRects() method returns a collection of rectangles that indicate the bounding rectangles for each box in a client.
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Element.scrollLeft

The Element.scrollLeft property gets or sets the number of pixels that an element's content is scrolled to the left.
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Element.scrollTop

The Element.scrollTop property gets or sets the number of pixels that the content of an element is scrolled upward. An element's scrollTop is a measurement of the distance of an element's top to its topmost visible content. When an element content does not generate a vertical scrollbar, then its scrollTop value defaults to 0.
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Element.scrollWidth

The Element.scrollWidth read–only property returns either the width in pixels of the content of an element or the width of the element itself, whichever is greater. If the element is wider than its content area (for example, if there are scroll bars for scrolling through the content), the scrollWidth is larger than the clientWidth.
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Gamepad.axes

The Gamepad.axes property of the Gamepad interface returns an array representing the controls with axes present on the device (e.g. analog thumb sticks).-
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Gamepad.buttons

The Gamepad.buttons property of the Gamepad interface returns an array of gamepadButton objects representing the buttons present on the device.
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Gamepad.mapping

The Gamepad.mapping property of the Gamepad interface returns a string indicating whether the browser has remapped the controls on the device to a known layout.
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Gamepad.timestamp

The Gamepad.timestamp property of the Gamepad interface returns a DOMHighResTimeStamp representing the last time the data for this gamepad was updated.
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GamepadButton

The GamepadButton interface defines an individual button of a gamepad or other controller, allowing access to the current state of different types of buttons available on the control device.
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GamepadButton.pressed

The GamepadButton.pressed property of the GamepadButton interface returns a boolean indicating whether the button is currently pressed (true) or unpressed (false).
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GamepadButton.value

The GamepadButton.value property of the GamepadButton interface returns a double value used to represent the current state of analog buttons on many modern gamepads, such as the triggers.
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HTMLDocument

HTMLDocument is an abstract interface of the DOM which provides access to special properties and methods not present by default on a regular (XML) document.
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HTMLElement.blur()

The HTMLElement.blur() method removes keyboard focus from the current element.
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HTMLElement.offsetLeft

The HTMLElement.offsetLeft read-only method returns the number of pixels that the upper left corner of the current element is offset to the left within the HTMLElement.offsetParent node.
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HTMLFormElement.elements

The HTMLFormElement.elements property returns an HTMLFormControlsCollection (HTML 4 HTMLCollection) of all the form controls contained in the FORM element, with the exception of input elements which have a type attribute of image.
API HTML DOM NeedsCompatTable NeedsMarkupWork Property Reference Référence