The Math.SQRT2 property represents the square root of 2, approximately 1.414:
The Number.EPSILON property represents the difference between one and the smallest value greater than one that can be represented as a Number.
The Number.MAX_SAFE_INTEGER constant represents the maximum safe integer in JavaScript (253 - 1).
The Number.MAX_VALUE property represents the maximum numeric value representable in JavaScript.
The Number.MIN_SAFE_INTEGER constant represents the minimum safe integer in JavaScript (-(253 - 1)).
The Number.MIN_VALUE property represents the smallest positive numeric value representable in JavaScript.
The Number.NaN property represents Not-A-Number. Equivalent of NaN.
The Number.NEGATIVE_INFINITY property represents the negative Infinity value.
The Number.POSITIVE_INFINITY property represents the positive Infinity value.
The Number.prototype property represents the prototype for the Number constructor.
Returns a reference to the Object function that created the instance's prototype. Note that the value of this property is a reference to the function itself, not a string containing the function's name. The value is only read-only for primitive values such as 1true and "test".
The Object.prototype property represents the Object prototype object.
The Promise.prototype property represents the prototype for the Promise constructor.
The Set[@@species] accessor property returns the Set constructor.
The Set.prototype property represents the prototype for the Set constructor.
The Symbol.isConcatSpreadable well-known symbol is used to configure if an object should be flattened to its array elements when using the Array.prototype.concat() method.
The Symbol.iterator well-known symbol specifies the default iterator for an object. Used by for...of.
The Symbol.match well-known symbol specifies the matching of a regular expression against a string. This function is called by the String.prototype.match() method.
The Symbol.prototype property represents the prototype for the Symbol constructor.
The Symbol.replace well-known symbol specifies the method that replaces matched substrings of a string. This function is called by the String.prototype.replace() method.