The ArrayBuffer object is used to represent a generic, fixed-length raw binary data buffer. You cannot directly manipulate the contents of an ArrayBuffer; instead, you create one of the typed array objects or a DataView object which represents the buffer in a specific format, and use that to read and write the contents of the buffer.
The Boolean object is an object wrapper for a boolean value.
The DOMException() constructor returns a DOMException object with a specified message and name.
The Float32Array typed array represents an array of 32-bit floating point numbers (corresponding to the C float data type) in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
The PointerEvent() constructor creates a new synthetic and untrusted PointerEvent.
The ArrayBuffer object is used to represent a generic, fixed-length raw binary data buffer. You cannot directly manipulate the contents of an ArrayBuffer; instead, you create one of the typed array objects or a DataView object which represents the buffer in a specific format, and use that to read and write the contents of the buffer.
The Boolean object is an object wrapper for a boolean value.
The DataView view provides a low-level interface for reading and writing multiple number types in an ArrayBuffer irrespective of the platform's endianness.
The Float32Array typed array represents an array of 32-bit floating point numbers (corresponding to the C float data type) in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
The Float64Array typed array represents an array of 64-bit floating point numbers (corresponding to the C double data type) in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
The Function constructor creates a new Function object. In JavaScript every function is actually a Function object.
The Int16Array typed array represents an array of twos-complement 16-bit signed integers in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
The Int32Array typed array represents an array of twos-complement 32-bit signed integers in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
The Object constructor creates an object wrapper.
The Uint32Array typed array represents an array of 32-bit unsigned integers in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
The CloseEvent() constructor creates a new CloseEvent.
The Event() constructor creates a new Event.
The KeyboardEvent() constructor creates a new KeyboardEvent.
The Notification() constructor creates a new Notification object instance.