ECMAScript 2015 (6th Edition) is the current version of the ECMAScript Language Specification standard. Commonly referred to as "ES6", it defines the standard for the JavaScript implementation in SpiderMonkey, the engine used in Firefox and other Mozilla applications.
The get syntax binds an object property to a function that will be called when that property is looked up.
The find() method returns a value in the array, if an element in the array satisfies the provided testing function. Otherwise undefined is returned.
The bind() method creates a new function that, when called, has its this keyword set to the provided value, with a given sequence of arguments preceding any provided when the new function is called.
The Promise object is used for asynchronous computations. A Promise represents a value which may be available now, or in the future, or never.
ECMAScript 5.1, an older version of the standard upon which JavaScript is based, was approved in June 2011.
The constructor method is a special method for creating and initializing an object created with a class.
The extends keyword is used in a class declarations or class expressions to create a class with a child of another class.
The static keyword defines a static method for a class.
Default function parameters allow formal parameters to be initialized with default values if no value or undefined is passed.
The set syntax binds an object property to a function to be called when there is an attempt to set that property.
The property returns the name of the function.
The Map object is a simple key/value map. Any value (both objects and primitive values) may be used as either a key or a value.
The Map[@@species] accessor property returns the Map constructor.
The Map.prototype property represents the prototype for the Map constructor.
The size accessor property returns the number of elements in a Map object.
The Number.EPSILON property represents the difference between one and the smallest value greater than one that can be represented as a Number.
The Number.isNaN() method determines whether the passed value is NaN. It is a more robust version of the original, global isNaN().
The Number.isSafeInteger() method determines whether the provided value is a number that is a safe integer. A safe integer is an integer that
The Number.MAX_SAFE_INTEGER constant represents the maximum safe integer in JavaScript (253 - 1).