The ImageBitmap interface represents a bitmap image which can be drawn to a <canvas> without undue latency. It can be created from a variety of source objects using the createImageBitmap() factory method. ImageBitmap provides an asynchronous and resource efficient pathway to prepare textures for rendering in WebGL.
The read-only ImageBitmap.height property returns the ImageBitmap object's height in CSS pixels.
The read-only ImageBitmap.width property returns the ImageBitmap object's width in CSS pixels.
The ImageBitmap.close() method disposes of all graphical resources associated with an ImageBitmap.