CanvasRenderingContext2D.lineTo()

The CanvasRenderingContext2D.lineTo() method of the Canvas 2D API connects the last point in the sub-path to the x, y coordinates with a straight line (but does not actually draw it).

Syntax

JavaScript
void <var>ctx.lineTo(x, y);</var>

Parameters

x
The x axis of the coordinate for the end of the line.
y
The y axis of the coordinate for the end of the line.

Examples

Using the lineTo method

This is just a simple code snippet which uses the lineTo method. Use the beginPath() to begin a path to draw a line on, move the pen with moveTo() and use the stroke() method to actually draw the line.

HTML

HTML
<canvas id="canvas"></canvas>

JavaScript

JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");

ctx.beginPath();
ctx.moveTo(50,50);
ctx.lineTo(100, 100);
ctx.stroke();

Edit the code below and see your changes update live in the canvas:

Playable code
HTML
<canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas>
<div class="playable-buttons">
  <input id="edit" type="button" value="Edit" />
  <input id="reset" type="button" value="Reset" />
</div>
<textarea id="code" class="playable-code">
ctx.beginPath();
ctx.moveTo(50,50);
ctx.lineTo(100, 100);
ctx.stroke();</textarea>
JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var textarea = document.getElementById("code");
var reset = document.getElementById("reset");
var edit = document.getElementById("edit");
var code = textarea.value;

function drawCanvas() {
  ctx.clearRect(0, 0, canvas.width, canvas.height);
  eval(textarea.value);
}

reset.addEventListener("click", function() {
  textarea.value = code;
  drawCanvas();
});

edit.addEventListener("click", function() {
  textarea.focus();
})

textarea.addEventListener("input", drawCanvas);
window.addEventListener("load", drawCanvas);

Specifications

Specification Status Comment
WHATWG HTML Living Standard
The definition of 'CanvasRenderingContext2D.lineTo' in that specification.
Living Standard  

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support (Yes) (Yes) (Yes) (Yes) (Yes)
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support (Yes) (Yes) (Yes) (Yes) (Yes) (Yes)

See also

License

© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/canvasrenderingcontext2d/lineto

API Canvas CanvasRenderingContext2D Method Reference Référence