GamepadButton.pressed

The GamepadButton.pressed property of the GamepadButton interface returns a boolean indicating whether the button is currently pressed (true) or unpressed (false).

Syntax

JavaScript
<span id="idl-def-GamepadButton" class="idlInterface">var isPressed = navigator.getGamepads()[0].pressed;
</span>

Example

JavaScript
var gp = navigator.getGamepads()[0]; // Get the first gamepad object

if(gp.buttons[0].pressed == true) {
  // respond to button being pressed 
}

Value

A boolean.

Specifications

Specification Status Comment
Gamepad
The definition of 'GamepadButton.pressed' in that specification.
Working Draft Initial definition

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
General support 21.0 webkit
35.0
29.0 (29.0) Not supported 15.0 webkit
22.0
Not supported
Feature Android Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile
General support Not supported 32.0 (32.0) Not supported Not supported Not supported

See also

License

© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/gamepadbutton/pressed

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