WebGLRenderingContext.createFramebuffer()

The WebGLRenderingContext.creatFramebuffer() method of the WebGL API creates and initializes a WebGLFramebuffer object.

Syntax

JavaScript
WebGLFramebuffer <var>gl</var>.createFramebuffer();

Parameters

None.

Return value

A WebGLFramebuffer object.

Examples

Creating a frame buffer

JavaScript
var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var framebuffer = gl.createFramebuffer();

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'createFramebuffer' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glGenFramebuffers' in that specification.
Standard Man page of the (similar) OpenGL API.

Browser compatibility

Feature Chrome Edge Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 12 4.0 (2.0) 11 12 5.1
Feature Android Chrome for Android Edge Firefox Mobile (Gecko) Firefox OS IE Mobile Opera Mobile Safari Mobile
Basic support ? 25 (Yes) 4.0 (2.0) 1.0 ? 12 8.0

See also

License

© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/webglrenderingcontext/createframebuffer

API Method Reference WebGL WebGLRenderingContext