CanvasRenderingContext2D.setTransform()
The CanvasRenderingContext2D
.setTransform()
method of the Canvas 2D API resets (overrides) the current transformation to the identity matrix and then invokes a transformation described by the arguments of this method.
See also the transform()
method, which does not override the current transform matrix and multiplies it with a given one.
Syntax
JavaScript
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void <var>ctx.setTransform(a, b, c, d, e, f);</var>
The transformation matrix is described by:
Parameters
a (m11)
- Horizontal scaling.
b (m12)
- Horizontal skewing.
c (m21)
- Vertical skewing.
d (m22)
- Vertical scaling.
e (dx)
- Horizontal moving.
f (dy)
- Vertical moving.
Examples
Using the setTransform
method
This is just a simple code snippet which uses the setTransform
method.
HTML
HTML
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<canvas id="canvas"></canvas>
JavaScript
JavaScript
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var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); ctx.setTransform(1,1,0,1,0,0); ctx.fillRect(0,0,100,100);
Edit the code below and see your changes update live in the canvas:
Playable code
HTML
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<canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="Edit" /> <input id="reset" type="button" value="Reset" /> </div> <textarea id="code" class="playable-code"> ctx.setTransform(1,1,0,1,0,0); ctx.fillRect(0,0,100,100);</textarea>
JavaScript
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var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var textarea = document.getElementById("code"); var reset = document.getElementById("reset"); var edit = document.getElementById("edit"); var code = textarea.value; function drawCanvas() { ctx.clearRect(0, 0, canvas.width, canvas.height); eval(textarea.value); } reset.addEventListener("click", function() { textarea.value = code; drawCanvas(); }); edit.addEventListener("click", function() { textarea.focus(); }) textarea.addEventListener("input", drawCanvas); window.addEventListener("load", drawCanvas);
Specifications
Specification | Status | Comment |
---|---|---|
WHATWG HTML Living Standard The definition of 'CanvasRenderingContext2D.setTransform' in that specification. |
Living Standard |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
See also
- The interface defining it,
CanvasRenderingContext2D
CanvasRenderingContext2D.transform()
License
© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/canvasrenderingcontext2d/settransform