Gamepad.connected
The Gamepad.connected
property of the Gamepad
interface returns a boolean indicating whether the gamepad is still connected to the system.
If the gamepad is connected, the value is true
; if not, it is false
.
Syntax
JavaScript
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<span id="idl-def-Gamepad" class="idlInterface"> readonly attribute boolean connected;</span>
Example
JavaScript
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var gp = navigator.getGamepads()[0]; console.log(gp.connected);
Value
A boolean
.
Specifications
Specification | Status | Comment |
---|---|---|
Gamepad The definition of 'Gamepad.connected' in that specification. |
Working Draft | Initial definition |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
General support | 21.0 webkit 35.0 |
29.0 (29.0) | Not supported | 15.0 webkit 22.0 |
Not supported |
Feature | Android | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|
General support | Not supported | 32.0 (32.0) | Not supported | Not supported | Not supported |
See also
License
© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/gamepad/connected