Gamepad.mapping

The Gamepad.mapping property of the Gamepad interface returns a string indicating whether the browser has remapped the controls on the device to a known layout.

Currently there is only one supported known layout–the standard gamepad. If the browser is able to map controls on the device to that layout the mapping property will be set to the string standard.

Syntax

JavaScript
<span id="idl-def-Gamepad" class="idlInterface">readonly    attribute DOMString           mapping;</span>

Example

JavaScript
var gp = navigator.getGamepads()[0];
console.log(gp.mapping);

Value

A string.

Specifications

Specification Status Comment
Gamepad
The definition of 'Gamepad.mapping' in that specification.
Working Draft Initial definition

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
General support 21.0 webkit
35.0
29.0 (29.0) Not supported 15.0 webkit
22.0
Not supported
Feature Android Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile
General support Not supported 32.0 (32.0) Not supported Not supported Not supported

See also

Using the Gamepad API

License

© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/gamepad/mapping

API Gamepad API Games NeedsBetterSpecLink NeedsCompatTable NeedsMarkupWork Property Reference Référence