OES_vertex_array_object.createVertexArrayOES()
The OES_vertex_array_object.createVertexArrayOES()
method of the WebGL API creates and initializes a WebGLVertexArrayObjectOES
object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.
Syntax
JavaScript
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WebGLVertexArrayObjectOES <var>ext</var>.createVertexArrayOES();
Parameters
None.
Return value
A WebGLVertexArrayObjectOES
representing a vertex array object (VAO) which points to vertex array data.
Examples
JavaScript
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var ext = gl.getExtension("OES_vertex_array_object"); var vao = ext.createVertexArrayOES(); ext.bindVertexArrayOES(vao); // ... // calls to bindBuffer or vertexAttribPointer // which will be "recorded" in the VAO // ...
Specifications
Specification | Status | Comment |
---|---|---|
OES_vertex_array_object The definition of 'OES_vertex_array_object' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | ? | 25 (25) | ? | ? | ? |
Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | ? | ? | ? | ? | ? | ? |
See also
WebGLRenderingContext.getExtension()
WebGLRenderingContext.vertexAttribPointer()
- WebGL2 equivalents:
License
© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/oes_vertex_array_object/createvertexarrayoes