WebGLRenderingContext.detachShader()

The WebGLRenderingContext.detachShader() method of the WebGL API detaches a previously attached WebGLShader from a WebGLProgram.

Syntax

JavaScript
WebGLShader <var>gl.detach</var>Shader<var>(program, shader);</var>

Parameters

program
A WebGLProgram.
shader
A fragment or vertex WebGLShader.

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'detachShader' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glDetachShader' in that specification.
Standard OpenGL man page.

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 4.0 (2.0) 11 12 5.1
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support ? 25 (Yes) ? 12 8.1

See also

License

© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/webglrenderingcontext/detachshader

Method WebGL