WebGLRenderingContext.isContextLost()

The WebGLRenderingContext.isContextLost() method returns a Boolean indicating whether or not the WebGL context has been lost.

Syntax

JavaScript
<var>gl</var>.isContextLost();

Return value

A Boolean. True if the context is lost, false otherwise.

Examples

For example, when checking for program linking success, you could also check if the context is not lost:

JavaScript
gl.linkProgram(program);

if (!gl.getProgramParameter(program, gl.LINK_STATUS) && !gl.isContextLost()) {
  var info = gl.getProgramInfoLog(program);
  console.log("Error linking program:\n" + info);
}

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLRenderingContext.isContextLost' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 4.0 (2.0) 11 12 5.1
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support (Yes) 25 4.0 (2.0) (Yes) 12 8.1

See also

License

© 2016 Mozilla Contributors
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-us/docs/web/api/webglrenderingcontext/iscontextlost

API Method Reference WebGL WebGLRenderingContext