OES_vertex_array_object.bindVertexArrayOES()
method of the WebGL API binds a passed WebGLVertexArrayObjectOES
object to the buffer.OES_vertex_array_object.createVertexArrayOES()
method of the WebGL API creates and initializes a WebGLVertexArrayObjectOES
object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.OES_vertex_array_object.deleteVertexArrayOES()
method of the WebGL API deletes a given WebGLVertexArrayObjectOES
object.OES_vertex_array_object.isVertexArrayOES()
method of the WebGL API returns true
if the passed object is a WebGLVertexArrayObjectOES
object.