WebSockets is an advanced technology that makes it possible to open an interactive communication session between the user's browser and a server. With this API, you can send messages to a server and receive event-driven responses without having to poll the server for a reply.
WebSockets is a technology, based on the ws protocol, that makes it possible to establish a continuous full-duplex connection stream between a client and a server. A typical websocket client would be a user's browser, but the protocol is platform independent.
If you would like to use the WebSocket API, it is useful if you have a server. In this article I will show you how to write one in C#. You can do it in any server-side language, but to keep things simple and more understandable, I chose Microsoft's language.
A WebSocket server is a TCP application listening on any port of a server that follows a specific protocol, simple as that. The task of creating a custom server tends to scare people; however, it can be easy to implement a simple WebSocket server on your platform of choice.