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WebGLRenderingContext.createFramebuffer()

The WebGLRenderingContext.creatFramebuffer() method of the WebGL API creates and initializes a WebGLFramebuffer object.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.createProgram()

The WebGLRenderingContext.createProgram() method of the WebGL API creates and initializes a WebGLProgram object.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.createRenderbuffer()

The WebGLRenderingContext.createRenderbuffer() method of the WebGL API creates and initializes a WebGLRenderbuffer object.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.cullFace()

The WebGLRenderingContext.cullFace() method of the WebGL API specifies whether or not front- and/or back-facing polygons can be culled.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.deleteBuffer()

The WebGLRenderingContext.deleteBuffer() method of the WebGL API deletes a given WebGLBuffer. This method has no effect if the buffer has already been deleted.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.deleteFramebuffer()

The WebGLRenderingContext.deleteFramebuffer() method of the WebGL API deletes a given WebGLFramebuffer object. This method has no effect if the frame buffer has already been deleted.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.deleteProgram()

The WebGLRenderingContext.deleteProgram() method of the WebGL API deletes a given WebGLProgram object. This method has no effect if the program has already been deleted.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.deleteRenderbuffer()

The WebGLRenderingContext.deleteRenderbuffer() method of the WebGL API deletes a given WebGLRenderbuffer object. This method has no effect if the render buffer has already been deleted.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.deleteShader()

The WebGLRenderingContext.deleteShader() method of the WebGL API deletes a given WebGLShader object. This method has no effect if the shader has already been deleted.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.depthFunc()

The WebGLRenderingContext.depthFunc() method of the WebGL API specifies a function that compares incoming pixel depth to the current depth buffer value.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.depthMask()

The WebGLRenderingContext.depthMask() method of the WebGL API sets whether writing into the depth buffer is enabled or disabled.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.depthRange()

The WebGLRenderingContext.depthRange() method of the WebGL API specifies the depth range mapping from normalized device coordinates to window or viewport coordinates.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.disable()

The WebGLRenderingContext.disable() method of the WebGL API disables specific WebGL capabilities for this context.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.disableVertexAttribArray()

The WebGLRenderingContext.disableVertexAttribArray() method of the WebGL API turns the generic vertex attribute array off at a given index position.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.drawArrays()

The WebGLRenderingContext.drawArrays() method of the WebGL API renders primitives from array data.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.drawElements()

The WebGLRenderingContext.drawElements() method of the WebGL API renders primitives from array data.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.enable()

The WebGLRenderingContext.enable() method of the WebGL API enables specific WebGL capabilities for this context.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.enableVertexAttribArray()

The WebGLRenderingContext.enableVertexAttribArray() method of the WebGL API turns the generic vertex attribute array on at a given index position.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.finish()

The WebGLRenderingContext.finish() method of the WebGL API blocks execution until all previously called commands are finished.
API Method Reference WebGL WebGLRenderingContext

WebGLRenderingContext.flush()

The WebGLRenderingContext.flush() method of the WebGL API empties different buffer commands, causing all commands to be executed as quickly as possible.
API Method Reference WebGL WebGLRenderingContext