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WebGL2RenderingContext

The WebGL2RenderingContext interface provides the OpenGL ES 3.0 rendering context for the drawing surface of an HTML <canvas> element.
API Experimental Reference WebGL WebGL2

WebGLQuery

The WebGLQuery interface is part of the WebGL 2 API and provides ways to asynchronously query for information. By default, occlusion queries and primitive queries are available.
API Experimental Reference WebGL WebGL2

WebGLSampler

The WebGLSampler interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture access inside of a shader.
API Experimental Reference WebGL WebGL2

WebGLSync

The WebGLSync interface is part of the WebGL 2 API and is used to synchronize activities between the GPU and the application.
API Experimental Reference WebGL WebGL2

WebGLTimerQueryEXT

The WebGLTimerQueryEXT interface is part of the WebGL EXT_disjoint_timer_query extension and exposes a timer query object.
API Reference WebGL WebGL extension

WebGLTransformFeedback

The WebGLTransformFeedback interface is part of the WebGL 2 API and enables transform feedback, which is the process of capturing primitives generated by vertex processing. It allows to preserve the post-transform rendering state of an object and resubmit this data multiple times.
API Interface Reference WebGL WebGL2

WebGLVertexArrayObjectOES

The WebGLVertexArrayObjectOES interface is part of the WebGL OES_vertex_array_object extension, represents vertex array objects (VAOs) pointing to vertex array data and provides names for different sets of vertex data.
API Reference WebGL WebGL extension

EXT_disjoint_timer_query.beginQueryEXT()

The EXT_disjoint_timer_query.beginQueryEXT() method of the WebGL API starts a timer query.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.createQueryEXT()

The EXT_disjoint_timer_query.createQueryEXT() method of the WebGL API creates and initializes WebGLTimerQueryEXT objects, which track the time needed to fully complete a set of GL commands.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.deleteQueryEXT()

The EXT_disjoint_timer_query.deleteQueryEXT() method of the WebGL API deletes a given WebGLTimerQueryEXT object.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.endQueryEXT()

The EXT_disjoint_timer_query.endQueryEXT() method of the WebGL API ends a timer query.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.getQueryEXT()

The EXT_disjoint_timer_query.getQueryEXT() method of the WebGL API returns information about a query target.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.getQueryObjectEXT()

The EXT_disjoint_timer_query.getQueryObjectEXT() method of the WebGL API returns the state of a query object.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.isQueryEXT()

The EXT_disjoint_timer_query.isQueryEXT() method of the WebGL API returns true if the passed object is a WebGLTimerQueryEXT object.
API Method Reference WebGL WebGL extension

EXT_disjoint_timer_query.queryCounterEXT()

The EXT_disjoint_timer_query.queryCounterEXT() method of the WebGL API records the current time into the corresponding query object.
API Method Reference WebGL WebGL extension

EXT_frag_depth

The EXT_frag_depth extension is part of the WebGL API and enables to set a depth value of a fragment from within the fragment shader.
API Fragment Shader Reference WebGL WebGL extension

OES_vertex_array_object.bindVertexArrayOES()

The OES_vertex_array_object.bindVertexArrayOES() method of the WebGL API binds a passed WebGLVertexArrayObjectOES object to the buffer.
API Method Reference VAO WebGL WebGL extension

OES_vertex_array_object.createVertexArrayOES()

The OES_vertex_array_object.createVertexArrayOES() method of the WebGL API creates and initializes a WebGLVertexArrayObjectOES object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.
API Method Reference VAO WebGL WebGL extension

OES_vertex_array_object.deleteVertexArrayOES()

The OES_vertex_array_object.deleteVertexArrayOES() method of the WebGL API deletes a given WebGLVertexArrayObjectOES object.
API Method Reference VAO WebGL WebGL extension

OES_vertex_array_object.isVertexArrayOES()

The OES_vertex_array_object.isVertexArrayOES() method of the WebGL API returns true if the passed object is a WebGLVertexArrayObjectOES object.
API Method Reference VAO WebGL WebGL extension