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WebGLRenderingContext.bindTexture()

The WebGLRenderingContext.bindTexture() method of the WebGL API binds a given WebGLTexture to a target (binding point).
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.copyTexImage2D()

The WebGLRenderingContext.copyTexImage2D() method of the WebGL API copies pixels from the current WebGLFramebuffer into a 2D texture image.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.copyTexSubImage2D()

The WebGLRenderingContext.copyTexSubImage2D() method of the WebGL API copies pixels from the current WebGLFramebuffer into an existing 2D texture sub-image.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.createTexture()

The WebGLRenderingContext.createTexture() method of the WebGL API creates and initializes a WebGLTexture object.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.deleteTexture()

The WebGLRenderingContext.deleteTexture() method of the WebGL API deletes a given WebGLTexture object. This method has no effect if the texture has already been deleted.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.generateMipmap()

The WebGLRenderingContext.generateMipmap() method of the WebGL API generates a set of mipmaps for a WebGLTexture object.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.getTexParameter()

The WebGLRenderingContext.getTexParameter() method of the WebGL API returns information about the given texture.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.texImage2D()

The WebGLRenderingContext.texImage2D() method of the WebGL API specifies a two-dimensional texture image.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.texParameter[fi]()

The WebGLRenderingContext.texParameter[fi]() methods of the WebGL API set texture parameters.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.texSubImage2D()

The WebGLRenderingContext.texSubImage2D() method of the WebGL API specifies a sub-rectangle of the current texture.
API Method Reference Textures WebGL WebGLRenderingContext

WebGLRenderingContext.compressedTexImage2D()

The WebGLRenderingContext.compressedTexImage2D() method of the WebGL API specifies a two-dimensional texture image in a compressed format.
API Method Reference Textures WebGL WebGL extension WebGLRenderingContext

WebGLRenderingContext.compressedTexSubImage2D()

The WebGLRenderingContext.compressedTexSubImage2D() method of the WebGL API specifies a two-dimensional sub-rectangle for a texture image in a compressed format.
API Method Reference Textures WebGL WebGL extension WebGLRenderingContext