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WebGL constants

The WebGL API provides several constants that are passed into or returned by functions. All constants are of type GLenum.
API constants Reference WebGL


This declaration creates a constant that can be either global or local to the function in which it is declared. An initializer for a constant is required; that is, you must specify its value in the same statement in which it's declared (which makes sense, given that it can't be changed later).
constants ECMAScript6 JavaScript Reference Statement