The Touch interface represents a single contact point on a touch-sensitive device. The contact point is commonly a finger or stylus and the device may be a touchscreen or trackpad.
The TreeWalker.whatToShow read-only property returns an unsigned long being a bitmask made of constants describing the types of Node that must to be presented. Non-matching nodes are skipped, but their children may be included, if relevant. The possible values are:
The read-only property ValidityState.tooLong indicates if the value of an <input> or <textarea>, after having been edited by the user, exceeds the maximum code-unit length established by the element's maxlength attribute.
The WEBGL_draw_buffers.drawBuffersWEBGL() method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
The read-only WebGLActiveInfo.name property represents the name of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
The read-only WebGLActiveInfo.size property is a Number representing the size of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
The read-only WebGLActiveInfo.type property represents the type of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or can be source or target of an rendering operation.