The CanvasRenderingContext2D.bezierCurveTo() method of the Canvas 2D API adds a cubic Bézier curve to the path. It requires three points. The first two points are control points and the third one is the end point. The starting point is the last point in the current path, which can be changed using moveTo() before creating the Bézier curve.
The CanvasRenderingContext2D.canvas property is a read-only reference to the HTMLCanvasElement object that is associated with the context. It might be null if there is no association with an <canvas> element.
The CanvasRenderingContext2D.clearRect() method of the Canvas 2D API sets all pixels in the rectangle defined by starting point (x, y) and size (width, height) to transparent black, erasing any previously drawn content.
The CanvasRenderingContext2D.closePath() method of the Canvas 2D API causes the point of the pen to move back to the start of the current sub-path. It tries to add a straight line (but does not actually draw it) from the current point to the start. If the shape has already been closed or has only one point, this function does nothing.
The CanvasRenderingContext2D.createImageData() method of the Canvas 2D API creates a new, blank ImageData object with the specified dimensions. All of the pixels in the new object are transparent black.
The CanvasRenderingContext2D.createLinearGradient() method of the Canvas 2D API creates a gradient along the line given by the coordinates represented by the parameters. This method returns a linear CanvasGradient.
The CanvasRenderingContext2D.createPattern() method of the Canvas 2D API creates a pattern using the specified image (a CanvasImageSource). It repeats the source in the directions specified by the repetition argument. This method returns a CanvasPattern.
The CanvasRenderingContext2D.createRadialGradient() method of the Canvas 2D API creates a radial gradient given by the coordinates of the two circles represented by the parameters. This method returns a CanvasGradient.
The non-standard and internal only CanvasRenderingContext2D.drawWidgetAsOnScreen() method of the Canvas 2D API renders the root widget of a window into the canvas. Unlike drawWindow(), this API uses the operating system to snapshot the widget on-screen, rather than reading from Gecko's own compositor.
The non-standard and internal only CanvasRenderingContext2D.drawWindow() method of the Canvas 2D API renders a region of a window into the canvas. The contents of the window's viewport are rendered, ignoring viewport clipping and scrolling.
The CanvasRenderingContext2D.ellipse() method of the Canvas 2D API adds an ellipse to the path which is centered at (x, y) position with the radii radiusX and radiusY starting at startAngle and ending at endAngle going in the given direction by anticlockwise (defaulting to clockwise).