The read-only WebGLActiveInfo.name property represents the name of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
The read-only WebGLActiveInfo.size property is a Number representing the size of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
The read-only WebGLActiveInfo.type property represents the type of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or can be source or target of an rendering operation.
The ANGLE_instanced_arrays.drawArraysInstancedANGLE() method of the WebGL API renders primitives from array data like the gl.drawArrays() method. In addition, it can execute multiple instances of the range of elements.
The ANGLE_instanced_arrays.drawElementsInstancedANGLE() method of the WebGL API renders primitives from array data like the gl.drawElements() method. In addition, it can execute multiple instances of a set of elements.
The WebGLRenderingContext.compressedTexSubImage2D() method of the WebGL API specifies a two-dimensional sub-rectangle for a texture image in a compressed format.
The WebContextEvent interface is part of the WebGL API and is an interface for an event that is generated in response to a status change to the WebGL rendering context.